#pragma once
#include "Resource.h"
#include "Ability.h"

class ActiveObject
{
public:
	ActiveObject(Resource res, Ability* abilities);
	//~ActiveObject(void);

	bool addAbiliy(Ability ability);
	bool removeAbility(Ability ability);

	Ability* getAbilites();
	Resource getResource();

private:
	Ability* mpAbilities;
	Resource mResource;
};